Posts

Showing posts from August, 2023

2D to 3D in Nuke -- Surface_VOP Part I -- Revolutionary Surface Compositing in Nuke

Image
  Hey guys actually I was wondering about posting a Blog. This blog is about converting or using attribute to force or manipulate another attribute. So in Houdini converting attribute is very common. So the first thing that came to my mind after using our manipulating attributes but why shouldn't we use this in Nuke to use to compose it or any kind of purpose so the thing what I did was to create a gizmo which uses a 2D image based on the 2D image it uses a 3D representation or a 3D surface which matches 90% accurate to all kinds of cloth or any surface type of shots a body a cloth or any kind of shots.  For example we can convert the lighting attribute or a luminous Channel or red Channel green Channel blue Channel any channel to manipulate or Force another attribute like transform attribute or any color or anything that's professional in Nuke. So let's talk about Houdini for a bit, Houdini is a software which is very procedural and similar to new and can be used to attain